Meet Prof Stuart Dunn 介绍Stuart Dunn教授

[中文版]

Personal Profile 

Prof Stuart Dunn is a Professor of Spatial Humanities as well as the Head of Humanities in the Faculty of Arts & Humanities at King’s College London. His research interests includes history of cartography, digital approaches to landscape studies, and spatial humanities.

1. How do you define Digital Humanities?

I see DH as any study of the human record which makes critical use of digital methods, and/or computational ways of thinking. Of course much of the human record itself is now digital, to a much greater extent than it was when I started out in the field.  This has broadened DH’s focus from a discipline which simply uses the digital to understand the humanities better, to include study ofthe digital itself from a humanities perspective. For me, this makes the roots of the field in the way that humanists think about the digital world  more important and interesting than ever.


2. How did you become interested in DH?

I came to DH relatively late in life, towards the end of my PhD. I was researching a very traditional, non-digital field, which involved reconciling different mechanisms for dating prehistoric events (if only I had known then what I knew now about the possibilities of, for example, network analysis). I discovered that a key need for my research was understanding relationships between different pieces of evidence from different locations – e.g. the relationship between deposits of the same type of pottery from Egypt and Cyprus, and how they relate to ancient layers of volcanic ash in the Aegean islands. This started me thinking about how such data could be systematically structured, compared and mapped. So having constructed a rudimentary database of all this data, I basically taught myself GIS so that I could analyse different concentrations of different types of evidence across different regions and at different times.


3. Tell us about one of your DH projects?

Over time, my interest in GIS and maps became my primary focus. A project which exemplifies this is the Heritage Gazetteer of Cyprus, which was funded by the A G Leventis Foundation. The HGC aims to provide a framework for thinking about place in Cypriot heritage, and a data resource to trace the evolution of placenames over time. Any toponyms occurring in literature before 1918 can be entered and associated with one or more existing locations, which enables us to build networks of references across the island. This allows us to ask, for example, what the differences are between the town of “Pano Calepia” described by Florio Bustron in 1549, and “Kallepia” described by George Jeffrey in 1918. How has its spatial footprint and relationships with other sites changed, and how do we document these changes?


4. And a DH project you particularly like?

There are so many! One I particularly admire is the Digital Periegesis project , which is using digital mapping methods to re-examine the work of Pausanias of Magnesia, and in the process asking exciting new questions about the relationships between text, time and place.

介绍 Stuart Dunn教授

个人简介

Stuart Dunn 教授是伦敦国王学院艺术与人文学院的人文学院院长兼空间人文学教授。他的研究兴趣包括制图历史、景观研究的数字方法以及空间人文学。

1. 您如何定义数字人文?

数字人文是指对人类记录的研究中批判性地使用数字方法和/或计算思维。当然,如今的人类记录本身也比我刚进入该领域时要更加数字化了。这使得数字人文的焦点从一个仅仅使用数字手段来更好地理解人文学科的学科,拓展到从人文学科的角度来研究数字化本身。对我来说,这使得人文学者如何思考数字世界的根源变得比以往任何时候都更加重要和有趣。

2. 您是如何对数字人文产生兴趣的?

我在接近博士学位结束时才接触到数字人文。我当时正在研究一个非常传统的、非数字化领域,涉及协调不同的史前事件的年代测定机制(如果我当时知道现在关于例如网络分析的可能性就好了)。我发现我的研究的一个关键需求是理解来自不同地点的不同证据之间的关系——例如,埃及和塞浦路斯的相同类型陶器的沉积物之间的关系,以及它们与爱琴海岛屿上古代火山灰层的关系。这让我开始思考如何系统地构建、比较和映射这些数据。因此,我构建了一个初步的数据库,然后基本上自学了地理信息系统(GIS),以便我可以分析不同地区和不同时间的不同类型证据的不同浓度。

3. 请告诉我们一个您的数字人文项目?

随着时间的推移,我对GIS和地图的兴趣成为我的主要焦点。一个能够体现这一点的项目是由A G Leventis基金会资助的塞浦路斯遗产地名辞典。该项目旨在为思考塞浦路斯遗产中的地点提供一个框架,并作为一个数据资源来追踪地名随时间的演变。任何1918年之前的文献中出现的地名都可以输入并与一个或多个现有位置相关联,这使我们能够在岛上建立参考网络。例如,这使我们能够问,1549年Florio Bustron描述的「Pano Calepia」与1918年George Jeffrey描述的「Kallepia」有什么区别?它的空间范围和与其他地点的关系如何变化,以及我们如何记录这些变化?

4. 您特别喜欢的一个数字人文项目?

有很多项目我都非常喜欢!我特别欣赏的是数字游记项目,该项目使用数字地图方法重新审视马格尼西亚的帕萨尼亚斯的作品,并在此过程中提出了关于文本、时间和地点之间关系

Meet Dr Arianna Ciula 介绍Arianna Ciula博士

[中文版]

Personal Profile

Dr Arianna Ciula is the Director & Senior Research Software Analyst of King’s Digital Lab. She is experienced in digital humanities research and teaching, research management, as well as digital research infrastructures.

1. How do you define Digital Humanities?

Digital Humanities is an interdisciplinary field that studies the integration of computational methods and software engineering processes in the arts and humanities research and education as well as in the cultural heritage sector and creative practices. Increasingly, it addresses wider issues around the design and use of digital technologies and their impact on digital cultures and societies. 


 2. How did you become interested in DH?

As a teenager, I enjoyed scientific disciplines – math in particular – but was also fascinated by ancient cultures and societies. I was lucky in high school to be part of an experimental programme that combined classics with STEM disciplines including computer sciences. I went on to get a degree in communications studies with a specialization in technologies to then follow up with a PhD that combined manuscript studies with software-intensive research. This is when I found out that an active international humanities computing community existed; I enrolled in an MA at KCL on those topics in parallel with my PhD and became active in Digital Humanities projects and networks.


 3. Tell us about one of your DH projects?

I have been involved in many projects over the years, but one I would like to highlight relates to my research on one of the methodologies of cross and inter-disciplinary collaboration which I believe is foundational in DH, namely (data) modelling. This activity has been analysed mainly from a STEM perspective but it is the research in DH that makes emerge the epistemological value of modelling: by modelling objects and phenomena into data structures we know things differently. A collaborative project which resulted in a book (Modelling between Digital and Humanities: Thinking in Practice) reflected on the topic by making emerge the importance of language in modelling as well as its pragmatic dimension (modelling is creative and contingent). I hope the book demonstrated how humanities disciplines can give an important contribution to the conceptualisation of modelling specifically and more in general to how we shape our conceptual and physical world with the design and use of digital technologies.


 4. And a DH project you particularly like?

This is a project I have bene involved in only tangentially to support its funding and delivery. It is called Digital Ghost Hunt. Led by KDL Senior RSE, Elliott Hall, it was a very inventive collaboration with theatre and performance professionals, schools and pupils, cultural heritage institutions and the public. By integrating digital technologies into well designed experiences, it showcases the imaginative power of collaboration across sectors and generations and the value of thinking creatively and of tinkering with digital technologies.

介绍Arianna Ciula博士

个人简介

Arianna Ciula博士是国王数字实验主任兼高级研究软件分析师,拥有数字人文研究与教学、研究管理和数字研究基础设施方面的丰富经验。

1. 你如何定义数字人文?

数字人文是一个跨学科领域,探讨如何整合计算方法和软件工程过程于艺术、人文学科研究、教育、文化遗产部门以及创意实践中。随着技术的进步,数字人文越来越多地涉及数字技术的设计、应用,以及它们对数字文化和社会的广泛影响等诸多问题。

2. 你是如何对数字人文产生兴趣的?

在青少年时期,我对科学学科,特别是数学,有浓厚的兴趣,同时也对古代文化和社会非常着迷。在高中时,我有幸参加了一个实验项目,将古典学与包括计算机科学在内的STEM学科结合起来。随后我获得了传播学学位,专注于技术领域,并继续攻读将手稿研究与软件密集型研究相结合的博士学位。正是在这个阶段,我发现了一个充满活力的国际人文学科计算社区。我在攻读博士学位的同时,申请并参加了伦敦国王学院的数字人文硕士课程,并积极参与数字人文项目和网络。

3. 介绍一个你的数字人文项目?

多年来,我参与了许多项目,但我想特别强调一个与我研究的跨学科和跨领域合作方法相关的项目,即数据建模。在数字人文中,数据建模被视为基础性工作。这项活动主要从STEM的角度进行分析,但是数字人文的研究揭示了建模的认知论价值:通过将对象和现象建模为数据结构,我们能够以不同的方式理解事物。我们的合作项目最终出版了一本书《数字与人文学科之间的建模:实践中的思考》,这本书通过强调语言在建模中的重要性以及建模的实际维度(建模是创造性和偶发的过程),深刻反映了这个主题。我希望这本书能展示人文学科在概念建模方面的贡献,特别是在如何通过设计和应用数字技术来塑造我们的概念和物理世界。

4. 你特别喜欢的一个数字人文项目是什么?

这是一个我在资金支持和交付方面略有参与的项目,名为「数字猎鬼」。由KDL高级RSE Elliott Hall领导,这个项目展示了极具创意的合作,涉及戏剧和表演专业人士、学校和学生、文化遗产机构以及公众。通过精心设计的体验融入数字技术,它展示了跨部门和跨代合作的想象力,以及数字技术实验的创造性思维和价值。

King’s Digital Lab at King’s College London 国王数字实验

[中文版] 

Name

King’s Digital Lab (KDL), it is a Research Software Engineering laboratory within King’s College London Faculty of Arts and Humanities (A&H)

Year of Foundation

2015

Short Description

Since the late 70s, King’s College London has applied computational methods to Humanities research becoming deeply rooted in the digital humanities sector from the 90s, initially with the establishment of the ‘Research Unit in Humanities Computing’, then ‘Centre for Computing in the Humanities’ (CCH) and later within the Department of Digital Humanities (DDH). To consolidate the development arm initially part of the department, in 2015 the Faculty of Arts & Humanities (A&H) founded King’s Digital Lab(KDL), a Research Software Engineering Laboratory now in its consolidation phase (Smithies, 2016Ciula, Caton and Mellen, 2023). It consists of a team of Research Software experts with a critical understanding of the integration of digital technologies in arts and humanities scholarship, cultural heritage sector and creative practices. The team co-design, develop, maintain and extend software and associated products (from digital publications to data visualizations and immersive experiences) to enable diverse research and impact activities (Ciula, Caton and Mellen, 2023).

The lab’s primary focus is to increase capacity priamry in the Faculty of Arts & Humanities (A&H) and consolidate as a leading research facility for digital production, analysis, archiving, and consultancy within the A&H domain (UKRI, 2023).

Besides delivering its objective of supporting A&H’s digital research work, KDL supports a range of functions in collaboration with research and industry partners (UKRI, 2023). This includes designing and implementing systems, infrastructures, tools and processes necessary for producing a range of digital scholarly outputs (KCL, nd). Additionally, KDL offers expert consultancy as well as design and delivery of guest lecturers or other expert training and mentorship. In alignment with its objective to supporting the delivery of high-quality digital research, KDL also allocates a modest amount of resources to non-grant-funded activities within the Faculty and the college (KCL, nd)

Following a major infrastructure refresh in September 2021, when its founding director James Smithies left the role, KDL re-freshed the Lab Missions & Activities (2022-2025) in collaboration with Faculty senior management (Ciula, Caton and Mellen, 2023). The document summarised KDL’s ‘primary value and market position lie in its contribution to high-quality grant-funded projects with significant technical requirements’, leading KDL to continue to evolve and adapt to the changing digital research landscape (Ciula, Caton and Mellen, 2023).

At present, KDL website lists 67 projects the lab has worked on and contributed towards. However the list of resourcesd it maintains, including legacy is even more extensive (Archiving and Sustanability, nd). KDL is particularly interested in areas such as Digital Creativity, AI and Machine Learning, and Indigenous Digital Humanities (KCL, nd). With a diverse team comprising members from various backgrounds, KDL ensures the delivery of high-quality digital research across the A&H domain (KDL, 2015). Its collaborations extend beyond the Faculty and KCL, encompassing partnerships across the College  and with other higher education institutions, libraries, museums, cultural heritage bodies, and the performing arts and creative industries sector (KCL, nd).

Key KDL people

Dr Arianna Ciula, Director & Senior Research Software Analyst , experienced in digital humanities research and teaching, research management, and digital research infrastructures.

Key project with links

  1. Glow3: Global Leadership of Women in Web 3
  2. Living with Machines notebooks
  3. The Community of the Realm in Scotland, 1249-1424
  4. Radical Translations: The Transfer of Revolutionary Culture between Britain, France and Italy (1789-1815)
  5. Digital Humanities Laboratory: Studying the Entanglement of Infrastructure and Technology in Knowledge Production
  6. Room is sad
  7. iREAL: Inclusive Requirements Elicitation for AI in Libraries to support respectful management of Indigenous knowledges
  8. Crossreads Text, materiality and multiculturalism at the crossroads of the ancient Mediterranean
  9. Critical Modelling of Extensive Literary Data
  10. Brightening the Covenant Chain

Image credit: King’s Digital Lab, 2023 

图片来源: Pixabay, 2017

国王数字实验(KDL)

名稱

国王数字实验是一个位于伦敦国王学院艺术与人文学院的研究软件工程实验室(A&H)。

成立年份

1992

简要描述

自70年代末以来,伦敦国王学院已将计算方法应用于人文学科研究,并从90年代起在数字人文领域扎根,最初是通过建立「人文计算研究单位」,随后成立「人文计算中心」(CCH),再后来成立了数字人文学系(DDH)。为了整合最初属于该系的发展部门,艺术与人文学院(A&H)于2015年创立了国王数字实验室(KDL),一个研究软件工程实验室,目前正处于整合阶段(Smithies, 2016Ciula, Caton和Mellen, 2023)。该实验室由一支对数字技术在艺术与人文学术、文化遗产部门和创意实践中的整合有深刻理解的研究软件专家团队组成。该团队共同设计、开发、维护和扩展软件及相关产品(从数字出版物到数据可视化和沉浸式体验),以支持多样的研究和影响活动 (Ciula, Caton和Mellen, 2023)。

该实验室的主要重点是提高艺术与人文学院(A&H)的能力,并巩固其作为A&H领域内数字制作、分析、存档和咨询的领先研究设施的地位(UKRI, 2023)。

除了完成支持A&H数字研究工作的目标,KDL还与研究和行业合作伙伴合作,支持多种功能(UKRI, 2023)。这包括设计和实施生产各种数字学术成果所需的系统、基础设施、工具和流程(KCL, nd)。此外,KDL还提供专业咨询以及设计和提供客座讲座或其他专家培训和指导。为了支持高质量数字研究的目标,KDL还为学院和大学内的非资助活动分配了一定数量的资源(KCL, nd)。

在2021年9月进行了一次主要的基础设施更新后,创始主任詹姆斯·史密斯辞去职务,KDL与学院高级管理层合作,更新了2022-2025年的实验室使命和活动文件(Ciula, Caton和Mellen, 2023)。该文件总结了KDL的「主要价值和市场地位在于其对高质量、具有显著技术需求的资助项目的贡献」,这使得KDL能够继续发展并适应不断变化的数字研究环境(Ciula, Caton和Mellen, 2023)。

目前,KDL网站列出了实验室参与和贡献的67个项目。然而,其维护的资源列表,包括遗留项目,甚至更为广泛(Archiving and Sustanability, nd)。KDL特别关注领域如数字创意、人工智能和机器学习,以及土著数字人文(KCL, nd)。拥有来自不同背景的多样化团队,KDL确保在A&H领域提供高质量的数字研究(KDL, 2015). 。其合作伙伴关系不仅限于学院和KCL,还包括其他高等教育机构、图书馆、博物馆、文化遗产机构以及表演艺术和创意产业部门(KCL, nd)。

KDL团队关键人员简介

Arianna Ciula博士, 主任兼高级研究软件分析师,在数字人文研究和教学、研究管理和数字研究基础设施方面具有丰富经验。

主要项目及链接

  1. Glow3:Web 3时代全球女性领导力
  2. 与机器共存笔记本
  3. 苏格兰王国社区,1249-1424
  4. 激进翻译:革命文化在英国、法国和意大利之间的转移(1789-1815)
  5. 数字人文实验室:研究基础设施与技术在知识生产中的交织
  6. 房间很悲伤
  7. iREAL:支持土著知识尊重管理的包容性AI需求获取在图书馆中的应用
  8. Crossreads:古地中海交汇处的文本、物质性和多元文化
  9. 大规模文学数据的批判性建模
  10. 亮化契约链

图像来源: King’s Digital Lab, 2023